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Dock



Stable Units / Archery Units / Infantry UnitsSiege Units / Miscellaneous Units


       Unit   Cost    Hit    Points Attack Armor Range Speed             Special
Fishing Ship 70W 60 0 0/4 0 M Harvests fish; builds fish traps
Trade Cog 100W, 50G 80 0 0/6 0 F Trades with other docks
Transport Ship 125W 100 0 4/8 0 F Carries land units
Galley 90W, 30G 120 6 0/6 5 F None
War Galley 90W, 30G 135 7 0/6 6 F None
Galleon 90W, 30G 165 8 0/8 7 F None
Fire Ship 75W, 45G 100 2 0/6 2 F None
Fast Fire Ship 75W, 45G 120 3 0/8 2 F None
Demolition Ship 70W, 50G 50 110 0/3 0 F Explodes, damaging everything nearby; attack bonus vs. buildings
Heavy Demolition Ship 70W, 50G 60 140 0/5 13 F Explodes, damaging everything nearby
Cannon Galleon 200W, 150G 120 35 0/6 13 M Requires Chemistry; min. range; attack bonus vs. buildings
Elite Cannon Galleon 200W, 150G 150 45 0/8 15 M Min. range; attack bonus vs. buildings
Longboat 100W, 50G 130 7 0/6 6 F Fire multiple arrows
Elite Longboat 100W, 50G 160 8 0/8 7 F Fire multiple arrows



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